diff --git a/src/App.tsx b/src/App.tsx
index 5e18d6e..9b61f79 100644
--- a/src/App.tsx
+++ b/src/App.tsx
@@ -4,6 +4,7 @@ import { NextBuildingPreview } from './components/NextBuildingPreview'
import { ResetButton } from './components/ResetButton'
import { useGameStore } from './store/gameStore'
import { playClickSound, initAudio } from './utils/soundUtils'
+import { formatNumber } from './utils/numberUtils'
import {
ChakraProvider,
Box,
@@ -115,17 +116,6 @@ function App() {
))}
-
-
-
- {/* Upgrades Section */}
-
- Upgrades
-
- {/* Click Power button has been moved to ResourceDisplay header */}
- {/* Add other upgrades here in the future */}
-
-
diff --git a/src/components/BuildingButton.tsx b/src/components/BuildingButton.tsx
index 72b834d..e93d7c8 100644
--- a/src/components/BuildingButton.tsx
+++ b/src/components/BuildingButton.tsx
@@ -11,6 +11,7 @@ import {
AspectRatio
} from '@chakra-ui/react'
import { useGameStore } from '../store/gameStore'
+import { formatNumber } from '../utils/numberUtils'
// Import all building images
import mouseImg from '../assets/mouse.png'
@@ -96,7 +97,7 @@ export function BuildingButton({
if (owned === 0) {
return "You need to own this building first";
} else if (points < upgradeCost) {
- return `Not enough points (${points}/${upgradeCost})`;
+ return `Not enough points (${formatNumber(points)}/${formatNumber(upgradeCost)})`;
}
return `Upgrade to level ${level + 1}`;
};
@@ -150,7 +151,7 @@ export function BuildingButton({
borderTopLeftRadius="md"
borderBottomRightRadius="md"
>
- Owned: {owned}
+ Owned: {formatNumber(owned)}
{/* Level badge */}
@@ -172,8 +173,8 @@ export function BuildingButton({
Production:
- Points: {(pointsPerSecond * level).toFixed(1)}/s per building
- Total: {(pointsPerSecond * level * owned).toFixed(1)}/s
+ Points: {formatNumber(pointsPerSecond * level)}/s per building
+ Total: {formatNumber(pointsPerSecond * level * owned)}/s
diff --git a/src/components/NextBuildingPreview.tsx b/src/components/NextBuildingPreview.tsx
index d3155a4..ea8bfb9 100644
--- a/src/components/NextBuildingPreview.tsx
+++ b/src/components/NextBuildingPreview.tsx
@@ -7,6 +7,7 @@ import {
} from '@chakra-ui/react'
import { useGameStore } from '../store/gameStore'
import { BUILDING_INFO } from '../store/gameStore'
+import { formatNumber } from '../utils/numberUtils'
interface BuildingInfo {
cost: number
@@ -48,12 +49,12 @@ export function NextBuildingPreview() {
{info.description}
- Cost: {info.cost} points
+ Cost: {formatNumber(info.cost)} points
Level Required: {info.levelRequirement}
Production:
- Points: {info.production.points}/s
+ Points: {formatNumber(info.production.points || 0)}/s
diff --git a/src/components/ResourceDisplay.tsx b/src/components/ResourceDisplay.tsx
index 37f8633..fb72477 100644
--- a/src/components/ResourceDisplay.tsx
+++ b/src/components/ResourceDisplay.tsx
@@ -4,6 +4,7 @@ import logoImg from '../assets/logo.png'
import { ResetButton } from './ResetButton'
import { SoundToggleButton } from './SoundToggleButton'
import { AddIcon } from '@chakra-ui/icons'
+import { formatNumber } from '../utils/numberUtils'
export function ResourceDisplay() {
const { points, pointsPerSecond, clickPower, playerLevel, getClickPowerUpgradeCost, buyUpgrade } = useGameStore()
@@ -87,8 +88,8 @@ export function ResourceDisplay() {
{/* Points */}
Points
- {Math.floor(points)}
- +{pointsPerSecond.toFixed(1)}/s
+ {formatNumber(Math.floor(points))}
+ +{formatNumber(pointsPerSecond)}/s
@@ -97,8 +98,8 @@ export function ResourceDisplay() {
Click Power
- {clickPower}
-
+ {formatNumber(clickPower)}
+