from mutagen.easyid3 import EasyID3 import DBA from PyQt5.QtGui import QStandardItem, QStandardItemModel, QKeySequence from PyQt5.QtWidgets import QTableView, QShortcut, QMessageBox, QAbstractItemView from PyQt5.QtCore import QModelIndex, Qt, pyqtSignal, QTimer from utils import add_files_to_library from utils import update_song_in_library from utils import get_id3_tags from utils import get_album_art from utils import set_id3_tag import logging import configparser import os import shutil class MusicTable(QTableView): playPauseSignal = pyqtSignal() enterKey = pyqtSignal() def __init__(self, parent=None): # QTableView.__init__(self, parent) super().__init__(parent) self.model = QStandardItemModel(self) # Necessary for actions related to cell values self.setModel(self.model) # Same as above self.config = configparser.ConfigParser() self.config.read('config.ini') self.table_headers = ['title', 'artist', 'album', 'genre', 'codec', 'year', 'path'] # gui names of headers self.id3_headers = ['title', 'artist', 'album', 'content_type', ] self.database_columns = str(self.config['table']['columns']).split(',') # db names of headers self.vertical_scroll_position = 0 self.songChanged = None self.selected_song_filepath = None self.current_song_filepath = None # self.tableView.resizeColumnsToContents() self.clicked.connect(self.set_selected_song_filepath) # doubleClicked is a built in event for QTableView - we listen for this event and run set_current_song_filepath self.doubleClicked.connect(self.set_current_song_filepath) self.enterKey.connect(self.set_current_song_filepath) self.fetch_library() self.setup_keyboard_shortcuts() self.model.dataChanged.connect(self.on_cell_data_changed) # editing cells self.model.layoutChanged.connect(self.restore_scroll_position) def setup_keyboard_shortcuts(self): """Setup shortcuts here""" shortcut = QShortcut(QKeySequence("Ctrl+Shift+R"), self) shortcut.activated.connect(self.reorganize_selected_files) def on_cell_data_changed(self, topLeft: QModelIndex, bottomRight: QModelIndex): """Handles updating ID3 tags when data changes in a cell""" print('on_cell_data_changed') id_index = self.model.index(topLeft.row(), 0) # ID is column 0, always library_id = self.model.data(id_index, Qt.UserRole) filepath_column_idx = self.model.columnCount() - 1 # filepath is always the last column filepath_index = self.model.index(topLeft.row(), filepath_column_idx) # exact index of the edited cell in 2d space filepath = self.model.data(filepath_index) # filepath # update the ID3 information user_input_data = topLeft.data() edited_column_name = self.database_columns[topLeft.column()] response = set_id3_tag(filepath, edited_column_name, user_input_data) if response: # Update the library with new metadata update_song_in_library(library_id, edited_column_name, user_input_data) def reorganize_selected_files(self): """Ctrl+Shift+R = Reorganize""" filepaths = self.get_selected_songs_filepaths() # Confirmation screen (yes, no) reply = QMessageBox.question(self, 'Confirmation', 'Are you sure you want to reorganize these files?', QMessageBox.Yes | QMessageBox.No, QMessageBox.Yes) if reply: # Get target directory target_dir = str(self.config['directories']['reorganize_destination']) for filepath in filepaths: try: # Read file metadata audio = EasyID3(filepath) artist = audio.get('artist', ['Unknown Artist'])[0] album = audio.get('album', ['Unknown Album'])[0] # Determine the new path that needs to be made new_path = os.path.join(target_dir, artist, album, os.path.basename(filepath)) # Create the directories if they dont exist os.makedirs(os.path.dirname(new_path), exist_ok=True) # Move the file to the new directory shutil.move(filepath, new_path) # Update the db with DBA.DBAccess() as db: db.query('UPDATE library SET filepath = ? WHERE filepath = ?', (new_path, filepath)) print(f'Moved: {filepath} -> {new_path}') except Exception as e: print(f'Error moving file: {filepath} | {e}') # Draw the rest of the owl self.model.dataChanged.disconnect(self.on_cell_data_changed) self.fetch_library() self.model.dataChanged.connect(self.on_cell_data_changed) QMessageBox.information(self, 'Reorganization complete', 'Files successfully reorganized') def keyPressEvent(self, event): """Press a key. Do a thing""" key = event.key() if key == Qt.Key_Space: # Spacebar to play/pause self.toggle_play_pause() elif key == Qt.Key_Up: # Arrow key navigation current_index = self.currentIndex() new_index = self.model.index(current_index.row() - 1, current_index.column()) if new_index.isValid(): self.setCurrentIndex(new_index) elif key == Qt.Key_Down: # Arrow key navigation current_index = self.currentIndex() new_index = self.model.index(current_index.row() + 1, current_index.column()) if new_index.isValid(): self.setCurrentIndex(new_index) elif key in (Qt.Key_Return, Qt.Key_Enter): if self.state() != QAbstractItemView.EditingState: self.enterKey.emit() # Enter key detected else: super().keyPressEvent(event) else: # Default behavior super().keyPressEvent(event) def toggle_play_pause(self): """Toggles the currently playing song by emitting a signal""" if not self.current_song_filepath: self.set_current_song_filepath() self.playPauseSignal.emit() def fetch_library(self): """Initialize the tableview model""" self.vertical_scroll_position = self.verticalScrollBar().value() # Get my scroll position before clearing # temporarily disconnect the datachanged signal to avoid EVERY SONG getting triggered self.model.clear() self.model.setHorizontalHeaderLabels(self.table_headers) # Fetch library data with DBA.DBAccess() as db: data = db.query('SELECT id, title, artist, album, genre, codec, album_date, filepath FROM library;', ()) # Populate the model for row_data in data: id, *rest_of_data = row_data items = [QStandardItem(str(item)) for item in rest_of_data] self.model.appendRow(items) # store id using setData - useful for later faster db fetching row = self.model.rowCount() - 1 for item in items: item.setData(id, Qt.UserRole) # Update the viewport/model self.model.layoutChanged.emit() # emits a signal that the view should be updated def restore_scroll_position(self): """Restores the scroll position""" print(f'Returning to {self.vertical_scroll_position}') QTimer.singleShot(100, lambda: self.verticalScrollBar().setValue(self.vertical_scroll_position)) def add_files(self, files): """When song(s) added to the library, update the tableview model - Drag & Drop song(s) on tableView - File > Open > List of song(s) """ number_of_files_added = add_files_to_library(files) if number_of_files_added: self.model.dataChanged.disconnect(self.on_cell_data_changed) self.fetch_library() self.model.dataChanged.connect(self.on_cell_data_changed) def set_selected_song_filepath(self): """Sets the filepath of the currently selected song""" self.selected_song_filepath = self.currentIndex().siblingAtColumn(self.table_headers.index('path')).data() def set_current_song_filepath(self): """Sets the filepath of the currently playing song""" # Setting the current song filepath automatically plays that song # self.tableView listens to this function and plays the audio file located at self.current_song_filepath self.current_song_filepath = self.currentIndex().siblingAtColumn(self.table_headers.index('path')).data() def get_selected_rows(self): """Returns a list of indexes for every selected row""" selection_model = self.selectionModel() return [index.row() for index in selection_model.selectedRows()] def get_selected_songs_filepaths(self): """Returns a list of the filepaths for the currently selected songs""" selected_rows = self.get_selected_rows() filepaths = [] for row in selected_rows: idx = self.model.index(row, self.table_headers.index('path')) filepaths.append(idx.data()) return filepaths def get_selected_song_filepath(self): """Returns the selected songs filepath""" return self.selected_song_filepath def get_selected_song_metadata(self): """Returns the selected song's ID3 tags""" return get_id3_tags(self.selected_song_filepath) def get_current_song_filepath(self): """Returns the currently playing song filepath""" return self.current_song_filepath def get_current_song_metadata(self): """Returns the currently playing song's ID3 tags""" return get_id3_tags(self.current_song_filepath) def get_current_song_album_art(self): """Returns the APIC data (album art lol) for the currently playing song""" return get_album_art(self.current_song_filepath) def load_qapp(self, qapp): # why was this necessary again? :thinking: self.qapp = qapp